Dragged Off Time
A downloadable game
GAME DESCRIPTION
Dragged Off Time is an action RPG with Roguelike variants, designed and developed by Nexus Studios during the Project II subject of the Videogame Design and Development degree, taught at CITM UPC and supervised by Pedro Omedas.
Its setting is based on a virtual world with 4 different types of scenarios within it (in total there would be 5 types of scenarios), which are: prehistoric, medieval-magical, futuristic and apocalyptic.
Over the course of the journey of a university student named Kleos, players will find a wide variety of weapons, armour, and items in order to progress through enemy-filled dungeons, discover the meaning of that world and make their way back into the real world. Alive.
OBJECTIVE
The objective of the game is to escape alive from the time rift and return to the real world by traversing the various dungeons located in different time periods and reuniting all the temporal parts of the protagonist.
GMAE CONTROLS
Gamepad (PS4)
X: Move between scenes / Move between dialogues or comic / Interact with the UI
DPAD: Move in the UI
Share: Pause Menu
Options: Open Feature Menu
L1: Change weapon
LEFT JOYSTICK: Move Player
R3 (hold): Run
O: Change Player
Square: Interact with NPCs
Triangle: Change between Dialogue Options
Mouse
LEFT CLICK: Interact with the UI
Keyboard
WASD: Move the player around
SHIFT (hold): Run
C: Change Player
E: Talk with the NPCs
T: Change between Dialogue Options
SPACE in Gameplay: Skip dialogue
I: Open Feature Menu / Close Feature Menu
ESC: Open Pause / Close Pause
SPACE in Battle: Use selected action
Arrows in Battle: Change between actions
ENTER in Battle: Exit battle (force)
ENTER: Next scene (Debug)
F10: God mode --> Enables Debug Keys
Debug Keys (F10)
Gameplay:
M: Change Between Maps
N: Go to Ending Screen
9: Kill all Enemies
F5: Save Request
F6: Load Request
F8: Show GUI Debug
F11: Toggle FPS cap to 30
Q: Remove Inventory's Last Item
H: Empty Inventory
Battle:
1: Standard attack
2: Weapon attack
3: Skill attack
4: Heal yourself
5: Run away
6: Switch party member
7: Enemy attack
8: Enemy defense
H: Fully Recover enemy
M: Create Minion
TAB: Skip turn
Status | Prototype |
Authors | EricLR, Neffy, DaniMariages, francesctr4, MarcelSunyer, Balun |
Genre | Adventure, Role Playing |
Made with | SDL |
Tags | 2D, Comics, Cyberpunk, Indie, Medieval, Pixel Art, Post-apocalyptic, Prototype, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller |
Accessibility | Subtitles |
Links | Homepage |
Comments
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God game